May 23, 2012, 11:28:10 AM

Author Topic: Valve Update  (Read 247 times)

[NotD] localhost

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Valve Update
« on: May 10, 2011, 09:55:38 PM »
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Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a client crash in the material system

Team Fortress 2
Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
Fixed threading issues on Linux, which was causing major lag spikes.
Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
Removed unused convar, replay_cleanup_time.
Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel

Source: http://store.steampowered.com/news/?feed=steam_updates&appids=240

Another sneaky update.. Should be good to go. Finals this week.

Thanks to [NotD] SUPER TROOPER

[NotD] Agent J

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Re: Valve Update
« Reply #1 on: May 10, 2011, 11:09:38 PM »
Thanks for keeping all the servers running smoothly.  I know it has to be hell fixing them after every update.  :)

Good luck on your finals.
8)  [NotD] Agent Jay - 1200+ hours on [NotD] Servers


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Re: Valve Update
« Reply #2 on: May 11, 2011, 12:35:17 PM »
might i ask when the kill command can be used again without the server crashing? oh and good luck ;D

[NotD] Ganryu

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Re: Valve Update
« Reply #3 on: May 11, 2011, 01:43:05 PM »
might i ask when the kill command can be used again without the server crashing? oh and good luck ;D

the kill command didn't crash the server, last I checked. it just crashed CS:S. the immediate update after that fixed the problem. this is probably the second or third update after that one >.>
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