May 23, 2012, 10:49:25 AM

Author Topic: medic packs  (Read 1245 times)

[NotD-R] Sartan

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medic packs
« on: May 08, 2009, 12:56:01 PM »
i was thinking that when yo type in !market that you should be able to buy med packs or something i have been asking around and i have had a lot of people say that that would be a good.

Avada Kedavra

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Re: medic packs
« Reply #1 on: May 08, 2009, 01:32:21 PM »
Yeah maybe, but I like the level of difficulty it is at now, we dont wanna make it too easy. x
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KRACR

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Re: medic packs
« Reply #2 on: May 08, 2009, 02:42:34 PM »
Maybe have like 20-50hp be worth $16000

Avada Kedavra

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Re: medic packs
« Reply #3 on: May 08, 2009, 02:52:08 PM »
Nah because we need the market to use get teh ammoes :( xx
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KRACR

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Re: medic packs
« Reply #4 on: May 08, 2009, 03:00:30 PM »
Nah because we need the market to use get teh ammoes :( xx


Meaning buying a med pack would be a choice in !market

it would just have to be expensive to keep people from being immortal XD

[NotD-R] Sartan

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Re: medic packs
« Reply #5 on: May 08, 2009, 08:51:37 PM »
Yea I agree that it should cost a lot but maybe like 1500 just in case for the people in a sticky situation and I believe that it would be a beneficial part and also you know how you bleed randomly after being attacked I think that if there is med packs that the bleeding should hert you but only like 1 or 2 HP like every 30 seconds so if you don't heal you will die of infection ^_^

TheNoodle

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Re: medic packs
« Reply #6 on: May 08, 2009, 10:25:45 PM »
it's actually wayyy easy to get 16000 on zh..

Kotton

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Re: medic packs
« Reply #7 on: May 09, 2009, 02:05:19 AM »
stil miss the old hit boxes :( but yeah health packs would be chill


Chicken Lips

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Re: medic packs
« Reply #8 on: May 09, 2009, 02:57:47 AM »
yeah, ilike the idea of the infection thing. Damage over time. Would be different.
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Re: medic packs
« Reply #9 on: May 09, 2009, 09:50:19 AM »
yea, the ZH server need new stuff... gets kinda boring

and Chicken,
i laught at your sig, it looks cool/funny. :)

Server

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Re: medic packs
« Reply #10 on: May 10, 2009, 07:14:15 AM »
My idea for this type of thing:

Zombies can infect with a 30% chance if they hit you which will inflict 5 dmg every 10 seconds

med-kits will heal the infection along with 20hp

price for med-kits should be 8000 or so


med-kit use cooldown? :D

Oh and another idea:

molotov grenades

splash dmg ftw :D


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KRACR

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Re: medic packs
« Reply #11 on: May 10, 2009, 10:27:38 AM »
Quote
My idea for this type of thing:

Zombies can infect with a 30% chance if they hit you which will inflict 5 dmg every 10 seconds

med-kits will heal the infection along with 20hp

price for med-kits should be 8000 or so


med-kit use cooldown?

Oh and another idea:

molotov grenades

splash dmg ftw

that sounds pretty good
yea a cool down time would be better if we had med kits
but molotoves... idk bout that

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Re: medic packs
« Reply #12 on: May 10, 2009, 07:51:35 PM »
Server, I love your avatar, they have the pedo bear one too! lol
As for the ZH I agree on all of the ideas, we definatly need new stuff to keep people interested.

[NotD] Dr.Nick

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Re: medic packs
« Reply #13 on: May 11, 2009, 12:57:13 PM »
A good way to motivate players to kill would be for gaining health through every kill. Don't know what ratio it should be but just a suggestion if its really bugging people.
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Re: medic packs
« Reply #14 on: May 12, 2009, 04:16:52 AM »
kk well i agree we sould probally get medic packs but... you shouldn't be able tous it over 100 health...Dr. Nick fi u got health from killing zombies the ratio would be really low also if u got 100 health would surpass it or would u stay at 100?

 


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