May 23, 2012, 10:28:21 AM

Author Topic: Valve Update  (Read 810 times)

[NotD] localhost

  • Community Leader
  • Administrator
  • King of the Corpses
  • ********
  • Posts: 1350
    • View Profile
Valve Update
« on: December 17, 2010, 06:10:11 PM »
Quote
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Improved sv_pure:
Materials / Models / Sounds / Animations are more comprehensively protected.
Switched from CRC to MD5 hashes for stronger per-file validation.
Fixed some issues between custom files and server whitelists over level changes.
Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

Team Fortress 2
Added Medieval Mode, a game mode where players are restricted to using olde weapons.
'Your Eternal Reward' changes:
Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone
'Natascha' changes:
Spin-up time increased.
Slowdown-on-hit effect is reduced over distance.
Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
Added 20 new hats.
Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
Spies can now see TargetID's of players and objects regardless of their own disguise status.
Fixed some speech lines continuing after the speaker changes class
The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
Added leaderboard to track duel wins.
Added ability for players to donate money directly to the creators of their favorite community maps.
Increased backpack size by 100 slots.

Source: http://store.steampowered.com/news/?feed=steam_updates&appids=240

:P

Thanks to [NotD] SUPER TROOPER

DanJK

  • Just Kidding!
  • headshot extraordinaire
  • ****
  • Posts: 247
    • View Profile
Re: Valve Update
« Reply #1 on: December 17, 2010, 06:11:41 PM »
Alright :)  Thanks for the update.

[NotD] localhost

  • Community Leader
  • Administrator
  • King of the Corpses
  • ********
  • Posts: 1350
    • View Profile
Re: Valve Update
« Reply #2 on: December 17, 2010, 06:22:30 PM »
Also, on a side note. All of our servers cannot take advantage of any functionality that we normally have thanks to the last update breaking MetaMod =/

Thanks to [NotD] SUPER TROOPER

Doc

  • Princess |\/\/|
  • King of the Corpses
  • *******
  • Posts: 1362
  • College Student
    • View Profile
Re: Valve Update
« Reply #3 on: December 17, 2010, 06:38:56 PM »
English please? >.>

korori

  • Guest
Re: Valve Update
« Reply #4 on: December 17, 2010, 06:40:19 PM »
All Mods are broke..


Korori

[NotD] Tactical Flannel

  • There's right, there's wrong, then there's handcuffs
  • Global Moderator
  • LEGEND
  • ********
  • Posts: 772
  • Oh my
    • View Profile
Re: Valve Update
« Reply #5 on: December 17, 2010, 06:46:47 PM »
English please? >.>

*sign on door reads:

  "Closed for business"
"Please call again soon"

*pulls on door. finds it locked.
*walks away with hands in pockets, kicking rocks, muttering to himself about that darn update.......       :(


« Last Edit: December 17, 2010, 06:48:29 PM by [NotD] Tactical Flannel »
Sheepdogs hold the line between wolves and sheep.

Training errors are written on paper.
Tactical errors are etched in stone.
                                    --- Erwin Rommel

[NotD] Russkie

  • Alpha 1
  • Ruthless Killer
  • *****
  • Posts: 347
  • 43,485 covies killed since 9/14/10
    • View Profile
Re: Valve Update
« Reply #6 on: December 17, 2010, 06:50:46 PM »
DAMN YOU VALVE!! >:( >:( >:( >:( >:( >:( >:(

korori

  • Guest
Re: Valve Update
« Reply #7 on: December 17, 2010, 07:11:38 PM »
Well I think valve will have to release another update for severs.

The new update broke all window counter strike source servers.


Korori

Doc

  • Princess |\/\/|
  • King of the Corpses
  • *******
  • Posts: 1362
  • College Student
    • View Profile
Re: Valve Update
« Reply #8 on: December 17, 2010, 07:14:42 PM »
I don't like Steam. :( They're turning in to BP oil. Only they never say sorry to us.

DanJK

  • Just Kidding!
  • headshot extraordinaire
  • ****
  • Posts: 247
    • View Profile
Re: Valve Update
« Reply #9 on: December 17, 2010, 07:15:19 PM »
Well I think valve will have to release another update for severs.

The new update broke all window counter strike source servers.


Korori
Im sure they will, but how long till they do that is the question.  Valve isn't always the quickest with these things.

korori

  • Guest
Re: Valve Update
« Reply #10 on: December 17, 2010, 07:16:49 PM »
It will be our Christmas Gift I guess next Saturday if they notice the issue. If not it will be New Year's Day. :)

Korori

DanJK

  • Just Kidding!
  • headshot extraordinaire
  • ****
  • Posts: 247
    • View Profile
Re: Valve Update
« Reply #11 on: December 17, 2010, 07:18:03 PM »
It will be our Christmas Gift I guess next Saturday if they notice the issue. If not it will be New Year's Day. :)

Korori
ahah, seeing as how I wont be here christmas, they'll have to mail me the update. 

Doc

  • Princess |\/\/|
  • King of the Corpses
  • *******
  • Posts: 1362
  • College Student
    • View Profile
Re: Valve Update
« Reply #12 on: December 17, 2010, 07:20:04 PM »
It will be our Christmas Gift I guess next Saturday if they notice the issue. If not it will be New Year's Day. :)

Korori
Aw hell no. Their birthday gift isn't gonna be them fixing the mistake they made when everything was going perfectly before but they decided to mess it up.

[NotD] localhost

  • Community Leader
  • Administrator
  • King of the Corpses
  • ********
  • Posts: 1350
    • View Profile
Re: Valve Update
« Reply #13 on: December 17, 2010, 09:42:55 PM »
Alright, everything is fixed thanks to the great work at SourceMod and MetaMod projects :)

Thanks to [NotD] SUPER TROOPER

Jouhou {D-G}

  • LEGEND
  • ******
  • Posts: 845
    • View Profile
Re: Valve Update
« Reply #14 on: December 17, 2010, 10:46:31 PM »
Thank you for all the  hard work, Local! :D

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal