May 23, 2012, 07:25:43 AM

Author Topic: ZombieHell Official Improvements/Suggestions  (Read 4398 times)

Bullseye

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Re: ZombieHell Official Improvements/Suggestions
« Reply #30 on: November 09, 2010, 03:19:31 PM »
I think you should add some new zombies or change some that you already have like make the snorks and monkeis a little slower because of how hard it is to get a good shot on them.

 8) ;D 8)

[NotD] Bob The 3RD

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Re: ZombieHell Official Improvements/Suggestions
« Reply #31 on: November 09, 2010, 04:59:43 PM »
Add more ammo, different skins and all.


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Chaos {D-B}

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Re: ZombieHell Official Improvements/Suggestions
« Reply #32 on: November 09, 2010, 05:22:06 PM »
I think you should add some new zombies or change some that you already have like make the snorks and monkeis a little slower because of how hard it is to get a good shot on them.

 8) ;D 8)
that is the point of monkeys... they're fast, but have almost no hp...
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NateDog

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Re: ZombieHell Official Improvements/Suggestions
« Reply #33 on: November 12, 2010, 05:19:41 AM »
I find it a bit too time-consuming to get enough store points to get a tracer. And I've recently played a lot.

May I suggest that for every zombie we kill, we get 0.25 of a point? even less is ok. like 0.2 of a point for each kill cause I know you guys are tryna keep an incentive for donators.

Vivi817 {D-B}

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Re: ZombieHell Official Improvements/Suggestions
« Reply #34 on: November 12, 2010, 05:26:13 AM »
Problem with that is taht people on zhell accumulate a HELLA lotta kills, that point rule would be better off in MG or in SK...or even in GG...


Bullseye

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Re: ZombieHell Official Improvements/Suggestions
« Reply #35 on: November 12, 2010, 02:02:38 PM »
that is the point of monkeys... they're fast, but have almost no hp...

Well maybe make the snorks a little slower ay least I mean they're so annoying.

 8)   ;)   8)   ;)

[NotD] Ganryu

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Re: ZombieHell Official Improvements/Suggestions
« Reply #36 on: November 12, 2010, 02:10:34 PM »
Well maybe make the snorks a little slower ay least I mean they're so annoying.

 8)   ;)   8)   ;)

they are MEANT to be annoying. even their name is annoying lol
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NateDog

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Re: ZombieHell Official Improvements/Suggestions
« Reply #37 on: November 13, 2010, 04:19:51 AM »
Problem with that is taht people on zhell accumulate a HELLA lotta kills, that point rule would be better off in MG or in SK...or even in GG...

well lets see. the better people in zhell get around 200-300 kills each map (that is, if they stay long enough)
also, i barely ever see above 300

so let's pretend the point system is .2 per kill
thats a max of only 60 points

and how much is a tracer? 6000 points? gotta do that 100 times just for one tracer, then theres the color, and also the glow colors...

but hey, something is better than nothing
even .1 for each kill would still help
so...at least 0.1 please?  ;D

Death

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Re: ZombieHell Official Improvements/Suggestions
« Reply #38 on: November 13, 2010, 08:00:50 AM »
Sorry Nate Dog I don't think that will happen because it would too hard to set something like that up, and it would be unfair to the people who play just as much in our other server, not everyone plays ZombieHell. Another thing is it will encourage camping, exploiting, and cheating to get points. If anything I think 10 points every 5 minutes would be better. This why people can't cheat or anything, and it's fair for everyone in all the servers. I like the ideas though. ;D

CDG

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Re: ZombieHell Official Improvements/Suggestions
« Reply #39 on: November 14, 2010, 08:03:41 PM »
Maybe each round they play they get 1 point?

BUT to keep them from afking every round you should put in a afk system, if they are afked for more than 20 seconds then it makes the program not give you a point for that round.

I think it would make sense
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Bullseye

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Re: ZombieHell Official Improvements/Suggestions
« Reply #40 on: November 17, 2010, 12:19:32 PM »
Sorry Nate Dog I don't think that will happen because it would too hard to set something like that up, and it would be unfair to the people who play just as much in our other server, not everyone plays ZombieHell. Another thing is it will encourage camping, exploiting, and cheating to get points. If anything I think 10 points every 5 minutes would be better. This why people can't cheat or anything, and it's fair for everyone in all the servers. I like the ideas though. ;D

Yeah I like that idea it would make it easier to get your credits and more people would stay interested.
 8) 8) ;D

Vivi817 {D-B}

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Re: ZombieHell Official Improvements/Suggestions
« Reply #41 on: November 17, 2010, 12:30:18 PM »
Actually.... Maybe it should be so that each round your team wins (Mg and ZHell) you get 5 points,  Each game YOU win (GG and SK and shit) you get 5 points....meh...maybe that would work...or even 2 points..


Death

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Re: ZombieHell Official Improvements/Suggestions
« Reply #42 on: November 17, 2010, 05:08:38 PM »
Actually.... Maybe it should be so that each round your team wins (Mg and ZHell) you get 5 points,  Each game YOU win (GG and SK and shit) you get 5 points....meh...maybe that would work...or even 2 points..


That would still be unbalanced since a round in Zombie Hell can take 30 minutes, and in that time people in mini games would've have already went through around 15- 20 rounds. The only way you could keep it fair is like I said in my last post, but I don't see that happening. Like someone said before earning credits is just an extra incentive to get people to donate to help the community, and the store is always been mainly to show appreciation to those who donate.  ;D


Also, I have went through all the maps suggested by people on the forums. I tested them all, and the ones that worked, and played well with bots I added into this updated new maps pack. Please remember to actually play the maps you suggest, just because they look good doesn't mean they play good, especially with bots. I thank you all for the suggestions, and hopeful you will see them added to the server in the future, though there are no guarantees.   ;D ;D

These all work, and have .nav files made. I included the maplist inside too.  ;)


New ZombieHell Maps (288 MB)
http://www.megaupload.com/?d=XLQ9RZBB
« Last Edit: November 25, 2010, 01:10:05 AM by [NotD] Death »

Death

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Re: ZombieHell Official Improvements/Suggestions
« Reply #43 on: November 25, 2010, 02:01:39 AM »
I know this is kinda a double post, but I figured it would be easier to make another post for the skins. Thank you to Aznone for sending me the link to the smoker one, and I picked out a few others since I always hear from people that they would like to see new skins in ZH. If you like any of them Local let me know, and I will download them, and get them ready for you just like the maps above.  ;D

ZOMBIE SKINS

Smoker --- http://techknowmodels.19.forumer.com/viewtopic.php?t=190
Grim Reaper --- http://techknowmodels.19.forumer.com/viewtopic.php?t=213
Alien Zombie --- http://techknowmodels.19.forumer.com/viewtopic.php?t=17
Buttmuncher --- http://techknowmodels.19.forumer.com/viewtopic.php?t=177


MALE CT SKINS

Masterchief --- http://techknowmodels.19.forumer.com/viewtopic.php?t=43
T -600 --- http://techknowmodels.19.forumer.com/viewtopic.php?t=485
Rob Zombie --- http://techknowmodels.19.forumer.com/viewtopic.php?t=385
Cpt. America --- http://techknowmodels.19.forumer.com/viewtopic.php?t=271
Robocop --- http://techknowmodels.19.forumer.com/viewtopic.php?t=127
Spiderman --- http://techknowmodels.19.forumer.com/viewtopic.php?t=269
Nick Fury --- http://techknowmodels.19.forumer.com/viewtopic.php?t=28


FEMALE CT SKINS

Teen Girl --- http://techknowmodels.19.forumer.com/viewtopic.php?t=275
Jessica --- http://techknowmodels.19.forumer.com/viewtopic.php?t=273
Lara Croft --- http://techknowmodels.19.forumer.com/viewtopic.php?t=50
Samus --- http://techknowmodels.19.forumer.com/viewtopic.php?t=131


« Last Edit: November 28, 2010, 05:38:30 PM by [NotD] Death »

Jack-the-Spy

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Re: ZombieHell Official Improvements/Suggestions
« Reply #44 on: November 25, 2010, 11:47:55 AM »
How about the throwing knife mod for assault/Support. Another thing MORE AMMO i shouldnt buy an m4a1 and then after like 5 minutes i run out of ammo.
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