May 22, 2012, 08:34:35 AM

Author Topic: ZH Extreme RPG questions/suggestions  (Read 77 times)

[NotD] [²]DrgnFist

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ZH Extreme RPG questions/suggestions
« on: January 16, 2012, 08:36:06 AM »
Ok... So I have a question. I know this may not be possible or may not be wanted, but just a thought that I wanted to put out there.

In games such as COD and Battlefield and the like, and even in CS:S, there are achievements. Can achievements  be a thing put onto the ZH rpg server? I mean it in the form of getting a gun achievement, or class achievement, knife achievement, etc and it being translated into extra xp for leveling? Again, i know this may not be wanted or it might be too complicated, but, just a thought. Technically the ranking system of certain plugins, including from Sourcemod,  etc, it can keep track of accuracy, kills, deaths... and even the game already has achievements implemented and was wondering if coding from that could even be used.

I understand if no-one backs me up, as it essentially is making the server into a different game based on ZH, but give it some thought. I believe Korori is the one doing the coding, so, if you think it possible.

[NotD] Ganryu

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Re: ZH Extreme RPG questions/suggestions
« Reply #1 on: January 16, 2012, 02:45:09 PM »
Unfortunately, the achievements for the mod (if ever implemented) wouldn't be the same as the achievements for the game itself. If anything, it would just be server-based achievements. I've seen this idea implemented on a server mod before the major update that included the updates and what not which brought in the achievements, and it worked out okay. It was extremely buggy however, and the mod would have an issue with resetting all of the achievements at the beginning of each round, which made it extremely easy to exploit in a game.
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