May 21, 2012, 09:01:36 PM

Author Topic: Zriot Rpg Glitches  (Read 964 times)

[NotD] Super Senshi Korori

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Zriot Rpg Glitches
« on: December 20, 2011, 07:13:14 AM »
Known issues:

Downloader needed for kunai (Knife model)
How much money you need to upgrade your weapon. If you click upgrade and don't have enough it will tell you in chat how much more you need.
Remove Max Hp set when someone revives you so you can heal.
Display EXP when your level is maxed.
Weapon Index issues
Stop earning EXP glitch when level is maxed
I will make it where you cant use the gun until next round.
Medic Regen Glitch (Need more information to find issue)
Need more ways to get ammo.
Can't pick up Health Vials or Ammo Boxes.

-----------------------------------------------------------------------------------------------
Other Items
Need more ways to get ammo:
I plan on doing a kiosk object that comes around every 5 mins and is only open  for 1 min. Along with other stuff in there.
Plan on zombies dropping ammo and small hp vile's .

Updates will be applied when a good amount of fixes are issued.
« Last Edit: December 29, 2011, 12:06:16 PM by [NotD]StopTouching[ME] »
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Guacilimelon

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Re: Zriot Rpg Glitches
« Reply #1 on: December 20, 2011, 08:45:47 AM »
For ammo if you run out you can switch back and forth on your primaries in the menu to "refill" them. Say you have an AK and run out of rounds, switch to the M4 in your menu and back to the AK and you will be fully replenished.

[NotD] Super Senshi Korori

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Re: Zriot Rpg Glitches
« Reply #2 on: December 20, 2011, 09:03:27 AM »
I will make it where you cant use the gun until next round.

Side note finish basic kiosk and added when zombie dies it will randomly drop health kits 5,10,15

Plan on adding ammo and money.

Also making sex specific events. Meaning you choose a sex you have a skin to go with it that also matches your class. I am still thinking of the events exactly. I might make it in the kiosk where males can only get more hp and armor while females get speed objects and a bit of health. IDK Still in drawing phase.


Also create an admin menu where ppl can donate for EXP or levels.
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« Last Edit: December 20, 2011, 10:05:42 AM by korori »
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Re: Zriot Rpg Glitches
« Reply #3 on: December 20, 2011, 11:01:19 AM »
Korori i was just wondering if we could do something about the building things for engineer all people do is just destory them and its not just people who come in for the day most of the time its regs thinking its funny so is there a way u can make it only zombies and engineer can break them

 p.s the engineer can place there buldings on people and get them stuck so that might want to be fixed since ppl can trap ppl
« Last Edit: December 20, 2011, 11:05:54 AM by Juhler1 »
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[NotD] Super Senshi Korori

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Re: Zriot Rpg Glitches
« Reply #4 on: December 20, 2011, 11:14:24 AM »
Im not going to change the first part b/c this is meant to be a team base mod. Everyone needs to work together.

The other thing I will look into and fix it.

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Re: Zriot Rpg Glitches
« Reply #5 on: December 20, 2011, 11:15:01 AM »
honestly i think the server(s) need 2 be more stable before anything else is added
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[NotD] Super Senshi Korori

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Re: Zriot Rpg Glitches
« Reply #6 on: December 20, 2011, 11:20:44 AM »
Well i had an old version of this with only 3 classes and it was really stable. A lot of ppl love it and seemed to run great. I just fixed the Prop thing. I will test it tonight. If all works then ill send it to Lespy.

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Re: Zriot Rpg Glitches
« Reply #7 on: December 20, 2011, 02:15:51 PM »
From what Master Camper says level 3 regen for medic heals 1 hp every 2-3 seconds. Level 1 and 2 do nothing(other people are getting the same result.)

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Re: Zriot Rpg Glitches
« Reply #8 on: December 20, 2011, 02:16:48 PM »

"Medic Regen"
{
   "1"
   {
      "required_sp"         "50"
      "health"      "1"
      "required_level" "5"

   }
   "2"
   {
      "required_sp"         "80"
      "health"      "2"
      "required_level" "7"

   }
   "3"
   {
      "required_sp"         "115"
      "health"      "3"
      "required_level" "10"

   }
   "4"
   {
      "required_sp"         "170"
      "health"      "4"
      "required_level" "15"

   }
   "5"
   {
      "required_sp"         "200"
      "health"      "5"
      "required_level" "20"

   }
   
}
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[NotD] Agent J

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Re: Zriot Rpg Glitches
« Reply #9 on: December 20, 2011, 02:44:56 PM »
From what Master Camper says level 3 regen for medic heals 1 hp every 2-3 seconds. Level 1 and 2 do nothing(other people are getting the same result.)
Yep I am one of those that has level 2 regen and nothing is happening when I am injured.
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[NotD] Super Senshi Korori

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Re: Zriot Rpg Glitches
« Reply #10 on: December 20, 2011, 02:52:28 PM »
Well if I cant isolate the issue I will change it to health boost instead. Kinda match supporter too.


I move my timer Variable to force it to go back into it instead of reling on the TIMER_REPEAT Function. Maybe that will fix it.


Player Hurt
Code: [Select]
public PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
{
new Victim = GetClientOfUserId(GetEventInt(event, "userid"));
new Attacker = GetClientOfUserId(GetEventInt(event, "attacker"));

if(userClass[Victim] == 1 && userClassAbility[Victim] > 0){
if(RegenTimers[Victim] == INVALID_HANDLE){
RegenTimers[Victim] = CreateTimer(2.0, PlayerRegeneration, Victim);
}
}
}

Regen Function
Code: [Select]
public Action:PlayerRegeneration(Handle:Timer, any:client){

intRegenHealth[client] = GetClientHealth(client);
if(IsPlayerAlive(client)){
if (intRegenHealth[client] < clientHealthMax[client])
{
SetEntData(client, FindDataMapOffs(client, "m_iHealth"), intRegenHealth[client] + intRegenAmount[client], 4, true);
RegenTimers[Victim] = CreateTimer(2.0, PlayerRegeneration, Victim);
}
else
{

if (intRegenHealth[client] > clientHealthMax[client]){
SetEntData(client, FindDataMapOffs(client, "m_iHealth"), clientHealthMax[client], 4, true);

}
PrintToChat(client, "\x04[Zriot RPG]\x01: You have fully regenerated your health.");
if (RegenTimers[client] != INVALID_HANDLE)
{
RegenTimers[client] = INVALID_HANDLE;
KillTimer(RegenTimers[client]);

}
intRegenHealth[client] = -1;
}
}
}

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« Last Edit: December 20, 2011, 02:57:22 PM by korori »
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Re: Zriot Rpg Glitches
« Reply #11 on: December 21, 2011, 02:14:24 AM »
1 more tiny bug  :P. When you join the servers and don't spawn alive it will often times load the stats of another player(my theory is it loads the player that you are spectating). But once you spawn at the start of a new round your normal stats willl load properly. With this I was able to change my secondary weapon to some level 10+ fellow's Deagle, even though I don't have it unlocked myself. You can also interact with their entire menu (Not sure if you can actually screw with their client-side stats though).

*Edit pic:
« Last Edit: December 21, 2011, 02:28:37 AM by Guacilimelon »

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Re: Zriot Rpg Glitches
« Reply #12 on: December 21, 2011, 04:43:20 AM »
1)When you run over the health vials, it actually stops you for a quick second, so zombies usually get you.

2) This is more server side, on the map cs_italy, you can buy whatever gun you want in the buy zone.

3) More server side as well, there should be an advert with all the commands. I.e, #greenTo access rpg, type rpgmenu. The reason I say this is because nobody knows how to get into the kiosk.


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Re: Zriot Rpg Glitches
« Reply #13 on: December 21, 2011, 09:00:02 AM »
seems like a glitch not sure if its already been mentioned but im bringing it up

when you join the server i dont know if it gives you exp or not but ive noticed my exp changes from time to time

it will say you have money when you dont,

like it told me i had 100 extra for money and i tried to upgrade and it said i didnt have enough then went down to the original amount

not saying it was wrong just that its displaying stuff that isnt there sometimes



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Re: Zriot Rpg Glitches
« Reply #14 on: December 21, 2011, 09:44:29 AM »
1 more tiny bug  :P. When you join the servers and don't spawn alive it will often times load the stats of another player(my theory is it loads the player that you are spectating). But once you spawn at the start of a new round your normal stats willl load properly. With this I was able to change my secondary weapon to some level 10+ fellow's Deagle, even though I don't have it unlocked myself. You can also interact with their entire menu (Not sure if you can actually screw with their client-side stats though).
I will try to look at before I leave.

Quote
1)When you run over the health vials, it actually stops you for a quick second, so zombies usually get you.
I cant do anything about that b/c of the touch event and for some reason css requires it to have collision.

Quote
2) This is more server side, on the map cs_italy, you can buy whatever gun you want in the buy zone.
I have tried this many times on my server my script will remove all buy zones for everyone period.


Quote
3) More server side as well, there should be an advert with all the commands. I.e, #greenTo access rpg, type rpgmenu. The reason I say this is because nobody knows how to get into the kiosk.
I can do something about that but btw you just press e on it.


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